Diablo 2R Fireball Sorceress build
https://www.icy-veins.com/d2/fireball-sorceress-build
1 point to all prerequisites 20 points to Fire Ball — invest immediately, main damage dealer, required 20 points to Meteor — invest immediately and max out immediately, required 20 points to Fire Bolt — synergy for Fire skills, required 20 points to Fire Mastery — max out after maxing other Fire skills, required 1 points to Frozen Armor — invest when starting to teleport, required 1 point to Teleport — invest immediately at level 18, required 1 point to Static Field — invested at level 6, let the rest of your plus skills increase its range, required Second Element 1 point to Lightning Mastery — potential second element mastery
Fireball Sorceress Stat Points and Attributes
Strength Dexterity Vitality Energy
Enough for gear Enough for gear Everything else None
Fireball Sorceress Gear
The following section shows some of the most important items for the Fireball Sorceress. For a detailed per-slot breakdown of all Fireball Sorceress items and alternative builds, refer to the Gear page of this guide.
Fireball Sorceress Gear and Mercenary
Weapon: Eschuta's Temper (Orb) with Heart of the Oak (Ko, Vex, Pul, Thul) Weapon Swap: Call to Arms (Amn, Ral, Mal, Ist, Ohm) and Spirit (Tal, Thul, Ort, Amn) Shield: 35% Faster Cast Rate Spirit (Tal, Thul, Ort, Amn) in Monarch Shield Body Armor: Chains of Honor (Dol, Um, Ber, Ist) Helm: Harlequin Crest (Shako Helm) Gloves: Magefist (Light Gauntlets) Boots: Ethereal Sandstorm Trek (Scarabshell Boots) Belt: Arachnid Mesh (Spiderweb Sash) Ring 1: The Stone of Jordan or Rare Ring with 10% Faster Cast Rate Ring 2: The Stone of Jordan or Rare Ring with 10% Faster Cast Rate Amulet: Mara's Kaleidoscope Charm 1: Sorceress Hellfire Torch Charm 2: Annihilus Charm 3: 8x Skiller Grand Charms with Life or Faster Hit Recovery to reach the 86% or 142% Faster Hit Recovery breakpoint Charm 4: 10 Small Charms with Life, Resistances, Mana, or Faster Hit Recovery depending on needs Charm 5: 1x Fire Sunder Charm
Fireball Sorceress Mercenary
You can either choose a Defensive (Holy Freeze Holy Freeze) or Offensive (Might Might) Act 2 Nightmare Mercenary here depending on if you want a slower pace and safety, or want your Mercenary to have added damage.
Weapon: Etheral Infinity Body Armor: Ethereal Fortitude Helm: Ethereal Andariel's Visage Andariel's Visage socketed with a Ral Rune Ral Rune
Fireball Sorceress Early Leveling
This is an easy to follow early leveling progression.
10 points to Fire Bolt Fire Bolt 1 point to Static Field Static Field All points to Fire Ball Fire Ball until level 17 1 point to Telekinesis Telekinesis at level 17 1 point to Teleport Teleport at level 18 All points to Fire Ball Fire Ball 1 point to Fire Mastery Fire Mastery at level 30