games:diablo3-followers
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games:diablo3-followers [2023/04/25 13:12] – created Wulf Rajek | games:diablo3-followers [2023/05/29 11:55] (current) – external edit 127.0.0.1 | ||
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+ | ===== Scoundrel ===== | ||
+ | |||
+ | The recommended abilities for the Scoundrel are: | ||
+ | Level 5: It is important to note that hard crowd control from skills is something your build might want to avoid — either because it prefers to control the fights itself and CC might hamper that, or simply from speed farming considerations. In such a case, do NOT select a first skill, as there is no way to unlearn it and you will have to re-level a new character simply to get a " | ||
+ | Level 10: Anatomy — a passive buff to Critical Hit Chance that scales with Dexterity on your follower equipment. | ||
+ | Level 15: Piercing Shot — a boilerplate 10% damage buff against enemies affected by this skill; once again, its piercing properties lend themselves well to character builds that displace enemies into clumps. | ||
+ | Level 20: Night' | ||
+ | |||
+ | Scoundrel Setup - Solo GR Pushing | ||
+ | The following setup reflects the best-in-slot item choices and gear rolls for a Scoundrel taken to Greater Rifts with the intent of pushing leaderboard. Note that you can either focus on Crowd Control with the inclusion of Blind Faith, Cord of the Sherma and Cluckeye in the setup, or do a straightforward " | ||
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+ | |Slot| Pieces| Stat Priority| | ||
+ | |Head|Blind Faith (Best in Slot)\\ Leoric' | ||
+ | |Shoulders |Homing Pads|Dexterity\\ Vitality\\ All Resistance\\ Life %\\ Pickup Radius (Secondary Stat)\\ Health Globe Healing Bonus (Secondary Stat)| | ||
+ | |Torso |Tal Rasha' | ||
+ | |Wrists |Nemesis Bracers|Dexterity\\ Critical Hit Chance\\ Vitality\\ All Resistance\\ Melee or Missile Damage Reduction (Secondary Stat)| | ||
+ | |Hands |Cain' | ||
+ | |Waist |Cord of the Sherma (Best in Slot)\\ String of Ears (non-CC alt)|Dexterity\\ Vitality\\ All Resistance\\ Life %\\ Life per Kill (Secondary Stat)| | ||
+ | |Legs |Cain' | ||
+ | |Feet |Ice Climbers|Dexterity\\ Vitality\\ All Resistance\\ Armor\\ Pickup Radius (Secondary Stat)\\ Health Globe Healing Bonus (Secondary Stat)| | ||
+ | |Amulet |The Flavor of Time|Dexterity\\ Socket (Emerald)\\ Increased Attack Speed\\ Life per Hit\\ Melee or Missile Damage Reduction (Secondary Stat)| | ||
+ | |Ring # | ||
+ | |Ring #2 |Oculus Ring|Dexterity\\ Socket (Emerald)\\ Increased Attack Speed\\ Life per Hit| | ||
+ | |Weapon|Cluckeye (Best in Slot)\\ | ||
+ | |Follower Item |Skeleton Key|Dexterity\\ Vitality\\ All Resistance\\ Life per Hit| | ||
+ | |||
+ | ===== Templar ===== | ||
+ | |||
+ | The recommended abilities for the Templar are: | ||
+ | |||
+ | Level 5: Heal — The highlight of Templar abilities, his healing scales with Strength on gear and is uniquely affected by cooldown reduction on gear. Its decent base 30 second cooldown can be cut down by more than half with enough Cooldown Reduction investment, and can be attractive to fragile builds with low sustain — i.e. Demon Hunter Cluster Arrow variants. | ||
+ | Level 10: Loyalty — a source of Life Regeneration that also scales based on the Templar' | ||
+ | Level 15: Onslaught — on a decent 20 second cooldown, the Templar can boost you with a 10% damage increase against enemies affected by this skill, again — with a Strength-scaling duration. | ||
+ | Level 20: Guardian — this skill offers you a cheat death alternative (or addition) to the one present in your character passive skill lineup. For most builds, this allows you to drop your own cheat death passive slot during GR progression. | ||
+ | |||
+ | Templar Setup - Solo GR Pushing | ||
+ | The following setup reflects the best-in-slot item choices and gear rolls for a Templar taken to Greater Rifts with the intent of pushing leaderboard. Note the focus on Cooldown Reduction with the inclusion of the craftable Cpt. Crimson set, since the Templar can take advantage of CDR on gear for his Heal Heal. Tal Rasha' | ||
+ | |||
+ | |Slot| Pieces| Stat Priority| | ||
+ | |Head|Leoric' | ||
+ | |Shoulders|Homing Pads|Strength\\ Cooldown Reduction\\ Vitality\\ Life % or All Resistance\\ Pickup Radius (Secondary Stat)\\ Health Globe Healing Bonus (Secondary Stat)| | ||
+ | |Torso |Tal Rasha' | ||
+ | |Wrists |Nemesis Bracers|Strength\\ Critical Hit Chance\\ Vitality\\ All Resistance\\ Melee or Missile Damage Reduction (Secondary Stat)| | ||
+ | |Hands |Gloves of Worship|Strength\\ Cooldown Reduction\\ Increased Attack Speed\\ Life on Hit\\ Physical or Lightning Resistance (Secondary Stat)\\ Pickup Radius (Secondary Stat)| | ||
+ | |Waist |Captain Crimson' | ||
+ | |Legs|Captain Crimson' | ||
+ | |Feet|Ice Climbers|Strength\\ Vitality\\ All Resistance\\ Armor\\ Pickup Radius (Secondary Stat)\\ Health Globe Healing Bonus (Secondary Stat)| | ||
+ | |Amulet | The Flavor of Time|Strength\\ Socket (Ruby)\\ Cooldown Reduction\\ Increased Attack Speed\\ Melee or Missile Damage Reduction (Secondary Stat)| | ||
+ | |Ring #1|Unity |Strength\\ Socket (Ruby)\\ Cooldown Reduction\\ Increased Attack Speed\\ Life on Hit| | ||
+ | |Ring #2| Oculus Ring|Strength\\ Socket (Ruby)\\ Cooldown Reduction\\ Increased Attack Speed\\ Life on Hit| | ||
+ | |Weapon |Thunderfury, | ||
+ | |Off-hand| Freeze of Deflection|Strength\\ Cooldown Reduction\\ Block Chance\\ Vitality| | ||
+ | |Follower Item|Enchanting Favor|Strength\\ Block Chance\\ Vitality\\ All Resistance| | ||
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